In my never-ending quest to master CMake, I developed a few opinions on how I wanted my projects to work and finally looked at "CMake Presets", which I had already heard much about.
I write code for a living, love books, gaming, try writing, 3D, and do a bit of game development as a hobby.
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For a while now, I've been building my own fictional, retro-futuristic sci-fi world called Alsafi, also known as Sigma Draconis. Here I tell what it is, why I'm doing it, and what comes next.
Besides quick iterations on the command-line, having a test suite for Lua will be crucial for any serious project. This article will also cover mocking and a continuous integration setup.
To really get better at 3D creation, I will challenge myself to create something every week for a year. Six weeks in, I'm positive for what's to come, and this article will show what I've got so far.
GUI project template with SDL2
C++ GUI project template with SDL2 and Dear ImGUI via CMake. Includes creating distribution packages with CPack for macOS, Linux, and Windows.
Litr (Language Independent Task Runner) lets you configure and then run any tasks you want for any language.
"Krieselreihe" is the name under I do all my hobby game-dev. While doing this, a set of tools emerged e.g. Litr and Natr, located under this namespace.